Wednesday, February 28, 2024

Software Profile: Unreal Engine

 

"If you played a video game from the past decade or so, you've probably seen this logo."

-TvTropes.org

 

"The name 'Unreal' is ironic, as 'Unreal' engine made things that are unreal.... real..."

-John Archer.

 

PUBG (2017-present), an example of a game developed by Unreal Engine 4.

Fortnite Battle Royale (2017-present), another example of a game developed by Unreal Engine 4

Assetto Corsa Competizione, an example of a drasticly different kind of game / simulation software developed by Unreal Engine 4.

Bell Archer programming with Unreal Engine 5, installing Battle Song to the chosen Sage candidates.


Unreal Engine is the most powerful, most versatile, most widely used 3D programming engine ever existed. It is made by Epic Games, based on Maryland and North Carolina.

The first and second iteration were used for numerous video games, including the long lost Unreal (a first person shooter about escaping a hostile, alien planet) and Unreal Tournament (an intergalactic combat tournament based first person shooter) series, but apart from its openness for user-driven modification, it was criticized for its unwieldy middlewares. However...

In its third and fourth iteration, thanks to multiple graphical, feature, and hardware upgrades, the 3D programming engine sought use in many software and videogames of various genres, with platforms ranging from home personal computer, game consoles, VR powered devices, along with movie making and professional simulation devices.


 The Blueprint feature is noted to be very helpful for users, beginners and experts alike, allowing a flowchart of features to be planned and added.

Now the engine have reached its fifth iteration, and by the fourth iteration, the engine is available for everyone to use (for free for common users, for a regular fee for professionals and corporate use, including corporate software developers) with a generous royalty of a mere 5% of total accumulated profit per year that is only effective after a million dollar of gross royalty is accumulated.

Bell Archer managed to combine arcane magickry, the Bethesda Creation Engine*, and Unreal Engine 5 to apply Unreal Engine and Creation Engine powers in the realm of the living instead of merely "in the screen". The Sage Candidates chosen by Bell could use the Unreal Engine powered abilities to make Unreal.... Real.

*It is possible to combine two different engine, as happened to Grand Theft Auto The Trilogy The Definitive Edition, which combines the original's Renderware-based "GTA Engine" to the modernized processing of Unreal Engine 4.


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